Archive for the ‘Calameda’ category

Glassific is online!

January 2, 2012

GlassificGlassific, our augmented reality video conferencing tool, has finally been deployed as a beta version, just on the last working day of 2011. The first application based on this system is a simple Paint-like utility that allows users to draw a picture in the air, record a video of the creation and upload it directly to YouTube. All this stuff, without even touching your computer!

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Pushing the concept of social web app

October 1, 2010

Our goodwill-based mobile appIn 2005 I had an idea for a mobile application that couldn’t be implemented for 3 reasons: mobile web connections were not popular enough yet, they were expensive at the time and the application in its core isn’t supposed to bring money.

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A step forward with the CalaBoard project

August 9, 2010

The enthusiasm caused by the first place at the TechCrunch Summer Pitch Battle (see previous post) gave us a boost in confidence and allowed us to heavily improve the CalaBoard project prototype. Here is the list of what we achieved up to now:

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Swinging London

July 19, 2010

Francesco Masia giving the 3 min presentation at the TechCrunch Summer Pitch BattleA few months ago we got news of TechHub, a new co-working space aiming at putting together technology companies from all over Europe in the heart of London and we thought this could have been a good chance for us to get better involved in the European  startup scene. Eventually on Monday the 12th July TechHub opened and we finally started working in Bleaky.

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Augmented Reality Business Conference

April 30, 2010

On Friday 23rd April we took part with a presentation to the first European Augmented Reality Business Conference in Berlin. The conference confirmed the high interest around the Augmented Reality field as representatives from both technology companies and investors held presentations or actively participated.

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ARDevCamp in Amsterdam

April 19, 2010

On Sat 17th April 2010 we took part to the Augmented Reality DevCamp in Amsterdam and we were positively impressed by the whole event. The atmosphere was really relaxed and appealing at the same time and the venue was a peculiar hall, the Mediamatic Bank, hosting some artistic exhibition. (more…)

How CalaBoard requirements lead us to a pure Java codec

April 13, 2010

Starting up a company can be hard sometimes but luckily there are some aspects of this effort that can be really rewarding. One of this is expressing one’s self into the art of programming and this is what we actually did with the communication mechanism in CalaBoard, our video-conferencing tool based on Augmented Reality.

Video-conferencing requires a point-to-point connection between the parties involved in the conference.
At the coding level, our architecture of the system rotates around the concepts of Publishers and Readers. A Publisher is some entity that can publish data on some media (a network, a file, etc.) while the Reader is another entity capable of reading that data (and therefore capable of reading from a network connection, reading a file and so on).

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